it could be that it Is supported but the internal cwcheat reader cant seem to parse that particular code. other code like the simple 0x0, 0x1, 0x2, commonly used for infinite stuffs and max stuffs, seems to work and thats good. but it got to my attention that not all code type were supported even on the recent 1.0.1 version of ppsspp and more times than not, codes that uses the code type 0圆, and i think 0x5, codes that are pointer types seems to make the emulator keep pausing and pressing or rather holding F8 makes the emu play briefly and again pause constantly. ive been to cwcheating even before my psp dies and switched to an emulator and oh lord the fun i have cheating. This emulator is fantastic in all despite having a few games that i love being a bit incompatible, namely blazing souls accelate and riviera(the speed is awful when the game tries to show a white effect or just doing anything in general), but the thing that caught my attention for this emu was its cheating capabilities. Total number of times the battle(Useful for evolution changing) Number of training Mistakes(Useful for evolution changing) I freeze when used with the power to FFFF or You will be amusing and date back to earlier than 00:00 Note will be overwritten, so that there is an item in the warehouse rewritten from the first oneĭigimon freezes when you use some of the possible mortal combat even if you set it to open it again to change it will not be able to open a menu where you can change a disabled Digimon load the save after changing the numerical techniquesīecause Note 1 body eyes fellow eyes and body 2 has 2-4 eyes his fellow enemy body Change the items of the first one warehouseĩ9 additional items in the warehouse evolution
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